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Client: Audi | Agency: Loved | Photographer: Robert Grischek | Production: Primate Postproduction

Audi Magazin Quattro Concept

work: CAD data preparation, VRED shading & lighting, scene setup, HDRI retouch, precomp

position: 3D Artist

role: 3D Artist

Project for the official Audi magazine. Based on moodboards and references from the agency and photographer. 3D scenes were set up in Maya with camera perspectives aligned to backplates. CAD data of the Quattro Concept was prepared for production. The car was shaded in VRED (shared with a colleague). In a main VRED scene, the car was referenced per shot with an automated shot-switching Python script for rendering. Lighting used HDR combined with reflection and fill lights plus light blockers. Precomp was handled by me; post-production was completed by my colleague and the post team. Tools: Maya, VRED, Photoshop.


Case Study

Goal:

Visually compelling automotive feature for the official Audi magazine, showcasing the Quattro Concept.

Approach:

CAD data of the Audi Quattro Concept was prepared and shaded in VRED (shared with a colleague). A main VRED scene referenced the car per camera shot, with an automated Python script switching between shots for rendering. Lighting combined HDR with reflection, fill lights and light blockers. Precomp was done in-house; final post-production was handled by a colleague and the post team. Tools: Maya, VRED, Python, Photoshop.

Result:

Published in the official Audi magazine.

My Contribution:

Scene setup and camera matching in Maya, CAD data preparation, VRED shading (shared), lighting per shot, Python rendering automation script, precomp.

© David Maus 2025 | Built with Python, Flask, Traefik and a lot of coffee
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